Technologies education resources
Every class is different because the learners and their context are different. Teachers are different too, in experience, skills, interests and personality. Given those differences it is unlikely that one teacher will pick up and use a lesson plan or other curriculum resources from another teacher exactly as it is. There will be some adaptation, subtle or not so subtle, to accommodate the differences in context and style.
Nevertheless, even if you never use a resource exactly as it has been used by another teacher, access to resources is important. It will almost always be quicker and easier to adapt something that already exists rather than develop from nothing more than an idea. Moreover, even ideas have to come from somewhere and that is often something that somebody else has done previously even if that sometimes is as much a guide to what to avoid as to what to do. Locating and sharing resources is important work for teachers.
The presentation includes suggestions, comments and links to a variety of locations where resources for technology education may be found. Core sources include curriculum agencies, professional associations, education systems & employers, museums & government departments, commercial publishers, journals & magazines. All of these and more may be worth exploring for resources that can be adapted for use in your classes.
Among such a vast range of resources, some will be excellent and applicable, some will not. Locating and assessing the entire range is clearly more work than can be accomplished by a single teacher in reasonable time. Hence there is value in sharing discoveries with colleagues within schools and further afield. Working cooperatively can benefit everybody, teachers and learners.
Reviewing resources and making those reviews available for later reference by yourself and others is a useful activity. In constructing a review it is helpful to think about and answer the questions that you would want answered in a review. Using a simple standard format for reviews can facilitate the processes of reviewing and referring to reviews provided by others in the search for suitable resources. Useful reviews of a resource will answer key questions including:
- Where can can I get it?
- How much will it cost?
- What levels of education does it suit?
- What curriculum does it link to?
- How might I use it in a class?
- How did children respond to the use of the resource?
Links to resources
Queensland Studies Authority
- Current documents http://www.qsa.qld.edu.au/7299.html
- 2003 technology syllabus http://www.qsa.qld.edu.au/788.html
Other curriculum agencies
- acara http://www.australiancurriculum.edu.au/Technologies
- New South Wales http://k6.boardofstudies.nsw.edu.au/go/science-and-technology
Other states also have sites but they currently reflect transitional arrangements pending the availability of the Australian Curriculum: Technologies final documents.
- Technology Education Federation of Australia - website is currently offline
- International Technology and Engineering Educators Association http://www.iteea.org/Resources/resources.htm/
- USA National Academy of Engineering http://www.nae.edu/Activities/Projects20676/24562/24574.aspx
- UK Design and Technology Association http://www.data.org.uk
Museums, government, universities
- Queensland Museum http://www.qm.qld.gov.au/Learning+Resources
- Powerhouse Museum http://www.powerhousemuseum.com/online/
- CSIRO - Classroom activities http://www.csiro.au/en/Portals/Education/Teachers/Classroom-activities.aspx
- Arizona State University http://www.asset.asu.edu/new/stem_resources.html
Journals & magazines
- Journal of Technology Education http://scholar.lib.vt.edu/ejournals/JTE/
- Journal of Technology Studies http://scholar.lib.vt.edu/ejournals/JTS/
- Technology Review http://www.technologyreview.com/
- S.T.E.M. Magazine http://stemmagazine.com/
- STEAM = Science, Technology, Engineering, Art, Mathematics http://steam-notstem.com/
- Programming with Scratch http://scratch.mit.edu/
- Codeless game design with GameSalad http://gamesalad.com/
- Wes Fryer and his 8 yo daughter design a game http://www.speedofcreativity.org/2012/04/18/bark-buddy-ios-game-development-begins-with-gamesalad-gamesalad-mobile2012/